Image Frame Source
Defined in framework ScanditCaptureCore
- ImageFrameSource
open class ImageFrameSource : NSObject, FrameSource
Added in version 6.3.0
To emit the frame set this object as the
frame sourcefor the DataCaptureContext and turn it on by changing the desired state to FrameSourceState.on.Unless repeats is set, this frame source will turn off automatically after the frame is emitted.
Note
ScanIntention.smart has to observe a barcode across several frames before it returns it, so the mode settings must use ScanIntention.manual — unless repeats is
true, which keeps the image coming and is enough for ScanIntention.smart to return a scan. Set the scan intention explicitly in that case, because an intention left at its default is switched to ScanIntention.manual for an image frame source.Note
This frame source emits the same image, however many times it is emitted. To feed a continuous stream of frames from a camera your application owns, use SequenceFrameSource instead — see Sequence Frame Source.
- init(image:)
convenience init(image: UIImage)
Added in version 6.3.0
Constructs a new ImageFrameSource from the provided UIImage.
The provided UIImage should have one of the following configuration:
Gray color space:
8 bits per pixel
8 bits per component
kCGImageAlphaNone
RGB color space:
32 bits per pixel
8 bits per component
kCGImageAlphaNoneSkipFirst
32 bits per pixel
8 bits per component
kCGImageAlphaNoneSkipLast
32 bits per pixel
8 bits per component
kCGImageAlphaPremultipliedFirst
32 bits per pixel
8 bits per component
kCGImageAlphaPremultipliedLast
- repeats
open var repeats:
Bool{ get, set }Added in version 8.6.0
Whether the frame source keeps re-emitting its frames after all of them have been processed. By default the frame source turns itself off once all frames have been emitted. Setting this to
truegives the recognizer the repeated passes over the image that it generally needs, and is what makes ScanIntention.smart usable with a still image.
- `switch`(toDesiredState:)
open func `switch`(toDesiredState state: FrameSourceState) async ->
BoolAdded in version 6.3.0
Implemented from FrameSource. See FrameSource.`switch`(toDesiredState:completionHandler:).
- `switch`(toDesiredState:)
open func `switch`(toDesiredState state: FrameSourceState) ->
VoidAdded in version 6.3.0
Convenience method for FrameSource.`switch`(toDesiredState:completionHandler:): it is same as calling FrameSource.`switch`(toDesiredState:completionHandler:) with the second argument set to nil.